Y-300CPX

In stock

The ultimate universal USB audio gaming headset: the next-generation headset featuring amplified bass-enhanced performance

£39.99

UNIVERSAL HEADSET FOR FULL COMPATIBILITY :

Optimized headset for full compatibility with PlayStation®4, PlayStation®3, Xbox One™*, PC, Xbox 360® and Mac®; Also compatible with Nintendo Wii U™ / Nintendo 3DS™ / PlayStation®Vita / tablets / smartphones (including call functions!)

AUDIO EXPERTISE :

TRUE 50 mm drivers providing crystal-clear audio: hear everything, react quickly!
Audio sensations even more “real” than real life, thanks to the stable frequency response curve optimized for your gaming sessions, with perfect balance between bass, mids and treble
Exclusive double electro-acoustic bass sound amplifier delivering deep bass  response
The best of our audio expertise, taking your gaming performance to the next level (powered by Hercules and its 20 years of audio expertise)

DESIGNED FOR COMFORT :

Unique Y-shaped design which perfectly provides outstanding comfort: large, ultra-soft ear pads and effective passive isolation
Earpieces’ unique design acts as a real bass-emphasizing sound box
13.1 feet/4 meters of cables to adapt to any type of gaming configuration

HIGH-PERFORMANCE MICROPHONE :

Unidirectional mic, designed to target only your voice, for the most effective communication with your teammates;
Microphone is detachable and adjustable, to adapt to every player’s head size and shape

ADVANCED CONTROLS:

Multifunctional controller on the cable, allowing you to adjust the audio level of the game and of voices independently: both the mic and chat volume can be set separately, for a perfect fit with every game and every gamer
Exclusive customization of your mic’s gain level! Adjust the gain precisely for your voice, so that you’ll be perfectly understood by your teammates
Voice feedback system (to cut out or enable the feedback from your voice on the headphones) directly on the controller

AUDIO PERFORMANCE

Perfect bass delivery ensuring optimal rendering of in-game explosions
Balanced medium frequencies providing stable reproduction of other players’ voices
Unsaturated treble guaranteeing crystal-clear rendering of incoming missiles in games
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